Interface Geometry

Encapsulates one or more buffers and a call to drawArrays or drawElements.

interface Geometry {
    addRef?(): number;
    bind(material: Material): void;
    contextFree?(): void;
    contextGain?(): void;
    contextLost?(): void;
    draw(): void;
    release?(): number;
    unbind(material: Material): void;
}

Hierarchy (view full)

Implemented by

Methods

  • Increments the reference count of an Shareable instance.

    Returns number

    The new reference count. This value is intended to be used only for testing purposes.

  • Called to request the consumer to free any WebGL resources acquired and owned. The consumer may assume that its cached context is still valid in order to properly dispose of any cached resources. In the case of shared objects, this method may be called multiple times for what is logically the same context. In such cases the consumer must be idempotent and respond only to the first request.

    Returns void

  • Called to inform the dependent of a loss of WebGL rendering context. The dependent must assume that any cached context is invalid. The dependent must not try to use and cached context to free resources. The dependent should reset its state to that for which there is no context.

    Returns void

  • Decrements the reference count of an Shareable instance.

    Returns number

    The new reference count. This value is intended to be used only for testing purposes.