A wrapper around a WebGLUniformLocation.

Implements

Constructors

Methods

  • Sets a uniform location of type mat2 in the WebGLProgram.

    Parameters

    • transpose: boolean
    • value: Float32Array

    Returns void

  • Sets a uniform location of type mat3 in a WebGLProgram.

    Parameters

    • transpose: boolean
    • value: Float32Array

    Returns void

  • Sets a uniform location of type mat4 in a WebGLProgram.

    Parameters

    • transpose: boolean
    • value: Float32Array

    Returns void

  • Parameters

    • data: Float32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Int32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Float32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Int32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Float32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Int32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Float32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void

  • Parameters

    • data: Int32Array
    • OptionalsrcOffset: number
    • OptionalsrcLength: number

    Returns void