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Defines the conventional (eye, look, up) triple.

Hierarchy

  • Camera

Implemented by

Index

Properties

Properties

eye

eye: VectorE3

The position of the camera, a position vector.

look

look: VectorE3

The point (position vector) that the camera looks at.

up

up: VectorE3

The direction that is used to orient the camera.

Legend

  • Constructor
  • Property
  • Method
  • Accessor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Property
  • Method
  • Protected property
  • Protected method
  • Static property
  • Static method

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