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Hierarchy

Implements

Index

Constructors

constructor

Properties

Protected _target

_target: TextureTarget

Protected contextManager

contextManager: ContextManager

The ContextManager that will be subscribed to for WebGL rendering context events.

Accessors

gl

  • get gl(): WebGLRenderingContext

magFilter

minFilter

wrapS

  • get wrapS(): TextureWrapMode
  • set wrapS(mode: TextureWrapMode): void

wrapT

  • get wrapT(): TextureWrapMode
  • set wrapT(mode: TextureWrapMode): void

Methods

addRef

  • addRef(): number

bind

  • bind(): void

cleanUp

  • cleanUp(): void

contextFree

  • contextFree(): void

contextGain

  • contextGain(): void

contextLost

  • contextLost(): void

Protected destructor

  • destructor(levelUp: number): void

getLoggingName

  • getLoggingName(): string
  • Returns the name that was assigned by the call to the setLoggingName method.

    Returns string

isZombie

  • isZombie(): boolean
  • An object is a zombie if it has been released by all who have held references. In some cases it may be possible to recycle a zombie.

    Returns boolean

release

  • release(): number

Protected resurrector

  • resurrector(levelUp: number): void

Protected setLoggingName

  • setLoggingName(name: string): void
  • This method is for use within constructors.

    Immediately after a call to the super class constructor, make a call to setLoggingName. This will have the effect of refining the name used for reporting reference counts.

    This method has the secondary purpose of enabling a tally of the number of classes in the constructor chain. This enables the runtime architecture to verify that destructor chains are consistent with constructor chains, which is a good practice for cleaning up resources.

    Notice that this method is intentionally protected to discourage it from being called outside of the constructor.

    Parameters

    • name: string

      This will usually be set to the name of the class.

    Returns void

synchUp

  • synchUp(): void

unbind

  • unbind(): void

upload

  • upload(): void

Legend

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  • Protected method
  • Static property
  • Static method

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