The ContextManager that will be subscribed to for WebGL rendering context events.
Provides access to the underlying WebGL context.
Notifies this instance that something is referencing it.
The new value of the reference count.
Returns the name that was assigned by the call to the setLoggingName method.
An object is a zombie if it has been released by all who have held references. In some cases it may be possible to recycle a zombie.
Notifies this instance that something is dereferencing it.
The new value of the reference count.
This method is for use within constructors.
Immediately after a call to the super class constructor, make a call to setLoggingName. This will have the effect of refining the name used for reporting reference counts.
This method has the secondary purpose of enabling a tally of the number of classes in the constructor chain. This enables the runtime architecture to verify that destructor chains are consistent with constructor chains, which is a good practice for cleaning up resources.
Notice that this method is intentionally protected to discourage it from being called outside of the constructor.
This will usually be set to the name of the class.
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